
These are the worlds in your "%appdata%\.minecraft\saves" directory. Click (or hover) and move to the right to select your world. If one doesn't work for you, try the next.įile | Open World: In the "File" menu header there is "Open World". There are many ways to open a Minecraft world or schematic file in Mineways. If you created color schemes, there will be a few small entries in the registry, If you are fanatical and want to clean these out, delete the ColorSchemes directory at "Computer\HKEY_CURRENT_USER\Software\\Mineways", or delete the Mineways directory there altogether.ĭouble-click the mineways.exe to run the program.
Installation is trivial: download and unzip (using 7-Zip or other decompressor) to some directory, like the desktop.
Links - useful links to Mineways-related information. Block Types Supported - how various block types are exported. Keyboard Shortcut Keys - along with quick descriptions of various features. Minecraft Bedrock Support - how to convert Bedrock worlds for use in Mineways. Other Packages - other model exporters and related software. Stuff to Print and Render - where to get models and worlds. Related Resources - model viewers, world editors, and worlds to try out. Scripting - how to automate and simplify many Minecraft processes. Looking Glass Factory - make a Lucite block with your model embedded in it. Sculpteo - some options you may not know. Shapeways - two key tricks to use the site effectively. 3D Print Services - Shapeways, Sculpteo, and more. Publish to Sketchfab - how to make your creations immediately available to all. Rendering Tips - help for importing to different renderers. ChannelMixer and TileMaker - how to make your own custom texture terrainExt.png files. Exporting to 3D print - in-depth coverage of 3D print options. Export Options - rendering-related export options shown on the giant dialog.
"My Model's Too Expensive!" - how to keep it cheap. Color Schemes - change object colors or make them invisible. Displaying with G3D - free viewer ideal for most Mineways rendering exports. Out of memory? - here are some options.
Exporting Models and Maps - basics of exporting.Selecting a Region - define a 3D box in your world for export.Mapping - lots of ways to change the view and what you see.Opening Worlds and Schematics - how to view your world.